GC Summit 2009
On February 12, 2009, members of the Bay Area Game community gathered at the San Francisco Zoo for the third annual Game Control Summit.
http://vimeo.com/12806903
Music: "Mr. Fancy Pants" by Jonathan Coulton. Why? Because it was the right length.
Talks:
- GC Transparency - Teresa Torres
- An Analytic Framework for Estimating Puzzle Quality - Scott Blomquist
- Being GC (Logistics) - DeeAnn Sole
- Ghost Patrol Structure & Story - Greg deBeer & Brian Mendenhall
- Run More Games - Red Byer
Watch all talks (2 hours, 50 minutes)
GC Transparency
http://vimeo.com/12804854
(16 min.)
Orange Snood's Teresa Torres
talks about blogging the GC process.
View slides online
Download slides (354KB .PPT)
An Analytic Framework for Estimating Puzzle Quality
http://vimeo.com/12809723
(20 min.)
Team SharkBait's Scott Blomquist
talks about the theory behind designing puzzles.
View slides online
Download slides (628KB .PPT)
Being GC
http://vimeo.com/12812386
(35 min.)
Team Snout's DeeAnn Sole
talks about logistics: planning, insurance, taxes, and other pitfalls.
View slides online
Download slides (232KB .PPT)
Ghost Patrol Double Feature
http://vimeo.com/12818740
Structure (18 min.) Desert Taxi's Greg deBeer talks about the structure and design of Ghost Patrol. View slides online Download slides (2MB .PPT) |
Story (24 min.) Lowkey's Brian Mendenhall talks about story and theme integration in Ghost Patrol. View slides online Download slides (624KB .PPT) |
Q&A (15 min.) Discussion follows. |
Run More Games
http://vimeo.com/12832132
Presentation (21 min.) Orange Snood's Red Byer talks about supply and demand in the Game community. View slides online Download slides (900KB .PDF) |
Q&A (23 min.) Discussion follows. |
Red's follow-up commentary
Larry Hosken's notes
Credits
Thanks to Shinteki for sponsoring the GC Summit!
Video production assistance provided by Team Snout and Larry Hosken.